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Senior Pipeline TD · Bristol, UK

I diagnose VFX pipelines and make them run themselves.

Colour science, farm reliability, production tracking, and native DCC tooling across the floor. I also build agent-native surfaces so pipeline systems can be operated without pasting secrets into a chat.

Capability pillars

  • 01PIPE

    Colour that survives the floor

    OCIO / ACES rules that stay coherent across Nuke, Maya, Houdini, Blender, and review. Fail loud before publish or farm, not after the client sees it.

  • 02PIPE

    Farms that mean green

    Deadline contracts that fail closed when a DCC task actually fails. Preflight before submit so schedules stop trusting silent half-publishes.

  • 03PIPE

    Tracking artists will launch

    ShotGrid / FPTR Toolkit, launchers, and multi-DCC env. Blender as a first-class citizen. Agent-usable surfaces so people and agents share the same controls.

Autopsy · Pipe Doctor

Need a pipeline that stops lying?

Pipeline Autopsy finds where the system is soft. Pipe Doctor is the fix and ops follow-through. Built for mid-size VFX and animation studios, starting in the UK.

Book an Autopsy

01 · DIAGNOSE

Map colour · farm · publish

02 · FIX

Fail-closed contracts

03 · HANDOFF

Ops that stay honest