Senior Pipeline TD · Bristol, UK
I diagnose VFX pipelines and make them run themselves.
Colour science, farm reliability, production tracking, and native DCC tooling across the floor. I also build agent-native surfaces so pipeline systems can be operated without pasting secrets into a chat.
Capability pillars
- 01PIPE
Colour that survives the floor
OCIO / ACES rules that stay coherent across Nuke, Maya, Houdini, Blender, and review. Fail loud before publish or farm, not after the client sees it.
- 02PIPE
Farms that mean green
Deadline contracts that fail closed when a DCC task actually fails. Preflight before submit so schedules stop trusting silent half-publishes.
- 03PIPE
Tracking artists will launch
ShotGrid / FPTR Toolkit, launchers, and multi-DCC env. Blender as a first-class citizen. Agent-usable surfaces so people and agents share the same controls.
Autopsy · Pipe Doctor
Need a pipeline that stops lying?
Pipeline Autopsy finds where the system is soft. Pipe Doctor is the fix and ops follow-through. Built for mid-size VFX and animation studios, starting in the UK.
Book an Autopsy01 · DIAGNOSE
Map colour · farm · publish
02 · FIX
Fail-closed contracts
03 · HANDOFF
Ops that stay honest